Showing posts with label Film Set. Show all posts
Showing posts with label Film Set. Show all posts

Wednesday, 15 June 2011

Showreel of Tests

This is a quick showreel of tests from my years work in preparation for my final assessment on 20110616 at the Bartlett School of Architecture

Tuesday, 29 March 2011

Diagrams

The Cubicles

To realise and place some form of rationale on the feasibility of these experiential spaces each user has access to a interactive booth. Within these booths they will be placed within a multimedia environment. The idea is that each wall of the cubicle will act as visual screens in order to simulate the space in which each user wishes to be within.

The key parameter in this process is that the user will essentially remain stationery and the booth will move around the user. If the user chooses to travel from one space to the next that space will be connected the current space and the user will travel between the two. This can occur continuously. Each time the user enters a new space, the new space is represented on the media screens.
The Metaphysical Cubicles

Opposed to the narrative based realisation of the cubicles that The Man finds himself in there is a parallel system in which the cubicles operates within.

As already mentioned there is the infrastructure in place which means the physical versions of these film set components can be transported and put in place for each user in time for them to physically walk and transist between one space and the next.




Wednesday, 23 March 2011

Case Study House #2781342

The case study house has just been commissioned as a film. It focuses on The Man as the example user of this virtual living concept. The CSH itself will provide the back drop to the screenplay and this constructed set will form an integral part of the narrative structure.

This is an article i found of #2781342


Thursday, 24 February 2011

Tests

These are two tests that mess around with the parallax within the scene. One was within the 3D modelled environment and one was within a 2.5D environment. The 3D one enables me to manipulate a lot more within the scene which may be good for playing with the objects of architecture which are embedded within any one of the scenes in the film. The 2.5D method also has merits in that it will help me emphasis the idea of there being a layering of narratives with the film. One level of parallax manipulation operates with in the character environment and another will simultaneously operate on a level above that which ultimately breaks the fourth wall which could occur again and again....

Montage of Spaces

This is just a rendered out version of the sketch montage posted last week which graphically tries to join up the various spaces.

Exploded Diagrams

The Stairs


As he moves from the bedroom to the kitchen, convention would mean he moves through a threshold (normally a door) and enters into the next space. That space in the film is portrayed through two mediums. One which is synthetic to the character and one which is physically logical to us as the viewer of a fabricated film set.


Corridor Scene


The corridor is a transitional space that connects the various spaces such as the kitchen to the archive. Each door is placed with a indicator above that shows whether the rooms are occupied. The rooms are intended to ambiguous notion of each individuals personal dwelling/cell of synthetic space generation.


Towers Scene


After apparently leaving his apartment he enters the so called external world. Firstly he travels on the London Underground and then arrives at his stop. The stop then is revealed as a internal film set and constructed out of a selection of matte paintings and sets on trolleys that are moveable. This allows them to be switched and swapped to cater for the characters need of spaces on his journey to the archive. Once at this destination of the towers he travels up them into the building which the archive is situated.


Archive Scene


The archive is the space in which the character finds himself at the end of each day. The space will feature throughout the film however it will only be features briefly in the beginning. The rationale behind this space is to provide a storage space/archive for each individual to place their personal logbook of spaces that they have remembered and imagined. Once the personal logbooks are there they are reviewed and processed by the synthetic space generators inorder to program the production of spaces for each individuals personal life and experience of their imagined spaces.

Thursday, 10 February 2011

Initial Concept Visualization

These three shots are just an idea of what happens outside of the individual dwellings and imaginations. The overall cityscapes of actual London are dramatically changed as these towers spring up and litter the skyline. The towers are the physical spaces that contain the individual synthetic spaces. Within each tower there are multiple dwellings which all share the various synthetic fragments and representations of what used to be the built city of London.
Within the Tower
The City
Behind Westminster

The Relationship of Film Spaces

This montage of spaces was something I produced to get my head around how the various environments will interact with each other. From this I will begin to work out what transitions will occur and how they will blend between each shot. There needs to be careful attention given to the way in which each space is introduced and left so that the idea of a 3D space is left ambiguous and so that the viewer is never quite sure whether exactly the space they are seeing is real or unreal.

More Spaces

The three images are developments that I have produced for the second part of the film. The original four sketches from last week are still fully relevant and these are simply the spaces that follow on from those initial spaces. These are aimed at expressing the external/more public spaces that the character would travel through or occupy in his day to day life. They may seem mundane and maybe a little sterile but this is necessary to portray a life of slight boredom and monotony. However in the following post there is a more graphical explanation of how these spaces link up and form more circular relationships with each other. Through this circularity, the edit will hence form a rhythm of repetition and psychological claustrophobia.

The Logbook Archive
The Tower Blocks
The Corridor

Film Shoot

These are some shots from a production I worked on as a set designer. The film was a no budget sci fi film directed by a friend of mine. The over all concept was that biodroids have become part of society in the near future and during their integration with humans one droid in particular goes awol. This leads to a battle between the remaining biodroids and a group of rebel forces.

The film was mainly shot on location however one scene required slightly more design. This was the armoury of the biodroids. Constructed in the same location (the warehouse) I designed it on no budget and managed to produce a set as shown below. The design mainly consisted of imitation weaponary and clever use of lightling to create the millitant feel that an armoury should possess.

Wednesday, 2 February 2011

The Initial Spatial Plan

This outline spatial proposal is something that I have been formulating over the past week. It began with an iteration as posted a few days ago and has now developed into this. The idea behind this was to try and develop a series of spaces that would feature in the film. I wanted all of these spaces to draw some sort of connection from the spaces that precede and follow them. One of the main points is that the spaces would all be constructed as temporary representations of spaces that we can usually associate with quite comfortably. Due to the temporary nature of these spaces they have started to be realised within a much larger spatial volume which at this moment in time is not fully defined, probably some sort of infinite warehousey space/tower block that is situated in what used to be London.


Magnesium

I was asked to help out on a film by a friend. It's a sci-fi film about domestic droids gone wrong. Rebel forces vs droids. They asked me specifically to help out with the ideas and concepts for an armoury in the rebel base. So.......with no money, no equipment, no real idea, not much time (we shoot on Sunday), but with a location, this is what I've come up with.

Thursday, 2 December 2010

20101202-Draft Edit

20101202-Draft Edit from Richard Young on Vimeo.

Moving on from the animatic, I began tests of the various shots, and started getting them down onto the timeline. The Opening sequence needs to be tighter and a little bit more punchy. All of the tighter street shots need animation of the various components that I have added to the shots to give the impression of a growing rate of construction in the stage set of London. The CG world sequence needs to be worked into a lot more and carry more weight in relation to the composition as a whole. I think the length is about right and that the sound can start to be developed a little more with more accuracy.

Monday, 18 October 2010

Initial Edit

This is the initial edit of the opening sequence, of what will hopefully be, a fully edited version of Creator's Camden.

The edit begins to show how existing fabric can be manipulated by anyone who chooses to. Obviously I am manipulating the space in a virtual and notional manner however, the concepts and principles follow those of which may be demonstrated in film production in general.

On a narrative level the edit also starts to show how one person can begin to make various decisions as to how they see their world and what they may choose to believe what is real and what is fictional. The way in which we perceive built space is very much subjective. It is this subjectivity that leads to individuals integrating with space in different ways. As this edit stands at the moment, there are only a hints at how we may begin to manipulate space.

I will keep developing the narrative and the imagery with the intent of beginning to illustrate how space maybe formed with us as the creator's of our own non and fictional inhabitation of space.

Creator's Camden-Initial Edit from Richard Young on Vimeo.