Wednesday, 20 October 2010

Life is a Play

The ideas that I will take forward from the initial edit are those that allow me to explore how film productions represent fictional and non-fictional space. Which ever type of narrative space it happens to be, it will still involve a process of design that either exists in the affects the real world of the world of film production.

Production crews will use existing architecture as a framework to construct replicas of landscapes. In doing so they create new and altered environments which are surrounded by newly formed boundaries between what the camera sees, architectures of the narrative, and the adapted architectures of the real world and it's landscapes.

As individuals we digest representations of space that are contained within film. If we allow ourselves to become immersed and believe in the landscapes of filmic space, then at what point does this become how we perceive those spaces in the real world?

If we believe that film production holds the power to manipulate our own perceptions of space then why not begin to manipulate our own spaces in the same manner that the camera does? If we acquire this power we can begin to blur our own boundaries of how spaces and landscapes translate into the story lines and narratives of our own lives.

The key to this concept is that there are certain techniques and tricks in film production that are used to cheat the viewer into believing that spaces are of a certain scale, size and atmosphere. It is the constructs of these spaces that are the comparison to how we as individuals can construct our own lives.

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